Displaying 1 - 100 of 145
Presentation Title
Lessons from the Video Editing Interface
Talking About TED: Analyzing TedTalks to Organize Multi-modal Composition
Discovering Your Inner Starbucks: Personality Quizzes as Cultural and Digital Literacy in FYC
Multimodal Inventions, Transnational Interventions: Decolonizing Imaginaries at an Online Social Change Museum
Tutoring Writing in an Online Context: A Simulacrum, an Identity Battle, and Kairotic Potential
physComposition: Circuit Crafting and Composing Physical–Digital Texts
Twitter as a Collaborative Writing and Learning Environment
Making, Makers, and Makerspaces: The Virtual-Material Rhetorics of Digital Fabrication
The Application of New Media within the College Composition Classroom’s Prewriting Pedagogy
Expanding Multiliteracies in the Writing Center
New Media Assessment as Disciplinary Sensemaking: The Retrospective Recognition of Alternate Academic Work
Emotional Technoliteracies: Pathos in Social Media and Identity Creation
What Readability Scores Can (and Can’t) Tell us about Teaching Difficult Literature
Grammatical Errors versus Lexical Gaps in International Student Writing and Strategies for Addressing Them
Pedagogical Models That Build on Existing Digital Literacies: Kindles in the Classroom and Teaching Boolean Logic Using Social Media
The Fall of Wikipedia: When Crowdsourcing Fails
Video Composition as Distinctive Practice
Multimoral Video Pedagogy: The Role of Emotion, Empathy, and Engagement in Audio-Visual Writing
“Wait, We’re Not Writing Essays?”: Teaching Diversity Through the Profile in the First-Year Writing Classroom
Copy, Combine, Transform: Assemblage in First Year Composition
Cultural Pedagogies and the Imperative of Difference: Update in Progress
Technically Aesthetic: Teaching Poetics in Technical Communication for the Digital Age
Technoliteracies in FYW: What Students Learn through Infographics
Incoming Digital Writing Transfer
Seeking the Rhetoric of Literary Criticism Online
Digital Autography: Social Media and Cultural Narratives of "Personal" Experience
Digital Autography: Social Media and Cultural Narratives of "Personal" Experience
Assembling Your Own U2: Reading, Research, and Writing in Transmediated Territories
Creative Writing and New Media Design: Reinventing Creative Writing Pedagogy
The Real and the Realm: Gaming, Teaching, and Learning in a 21st Century Context
Multimodality and Service Learning: Creating Texts that Matter
“Refreshing the page: Neo-Retro Interventions in Writing Practice”
Screencasting Interventions for Peer Review: A Multi-Institutional Pilot
Cloud Storage as Friend and Foe in Documenting and Archiving Pedagogical Practices
Play/Perform ​Electracy—the game (hybrid session)
The Work (or Flow) of Workflows: Technological Mediation in Writing Processes
Digital Access Points for Embodiment: Intersections and Interventions in Digital Composing
Databases as In(ter)ventions in Composition Pedagogy
In(ter)ventions in Digital Writing Spaces: Exploring the Boundaries Between Public & Private
"Stories that burn like fire": Digital literacy practices in a modding/gaming community
Mobile learning for accessible education
The Distributed Machine and its Texts: Developing Network Literacies for the Cloud
Revising a First-Year Writing Program: Technoliteracies within Institutional Contexts
Technoliterate In(ter)ventions: Surveillance, Privacy, and Net Neutrality
From Word to Image: Avatars and the Limits of Identity Creation in Digital Composition
Easter Eggs: Hunting for the Expansion of Digital Delivery
Reveling in Complexity: Synthesis, Investigation, and Curation in Multimedia Composition Pedagogy
Scaffolding Using Multi-literacies: How Multimodality Fosters Intuitive Agency
A Workshop on Using Google Tools and Portfolios to Promote Self-Efficacy
“Game Over, Man. Game Over”: Computer Game Literacy in Wake of a Culture War
Digital Curation as Rhetorical Practice
I'm Not Judging You, I'm Judging Me: Dissonance in Convergent Spaces :A Provocation
Dwelling in Difficulty: Learning from Women's Critical Engagement with Unfamiliar Technologies
Mapping Literacies: Using Google Maps to Facilitate Student Literacy Self Advocacy
Terms of Engagement: Mapping Methods of Feminist Historiographic Research
Sensing, Moving, Thinking, & Writing: Embodied Practices for a Digital Landscape
Sonic Literacy Beyond Oral and Aural: Identity in Recorded Voice
Panel Title: Necessity is the Mother of Intervention: Shifting Scenes, Recent Developments, and the Delivery of Old News
Cyborg Pedagogies: Exploring the new pedagogical spaces of composition
Tracing Women’s Technoliterate Experiences: Challenging Cultural Assumptions through Media Rhetorics, #GamerGate, & Activist Initiatives
Open-Source Interventions: Discovery and invention through OSS documentation in the upper-division technical communication classroom
The Struggle and Appropriation of Sound in Radio Documentary
Challenges and Possibilities for Student Writing Outcomes Using Video Feedback
More Than Group Work: Authentic Collaboration In the Composition Classroom
Transference, Technoliteracy, and the Writing Classroom
Creative Technoliteracies: Drawing on Creativity to Improve Multimodality Pedagogy
The Problem of Nomenclature [with] [in] [Computers and Writing] [Computers and Composition] etc.
Inquiry, Focus, and Remediation: Three Uses of Digital Video in FYC to Engage Student Learning
Visualizing Reading: Transmedia Assignment Sequences
Mapping the Material Effects of 21st Century Authorship
Isocrates and Open-Source Pedagogy in Technical Communication
Building Connections between digital humanities and Computers & Writing: A C&W/HASTAC Simulcast/Cross-Conference Dialog
Cell Phones, Transactive Memory, and You: Leveraging Moble Writing in FYC
Rhetoric, Writing, and Tools: An Experiment in Team Teaching a Hybrid Digital Humanities and Digital Writing Course
Learning to Use Digital Games and Play: Literacy and Praxis
Student-Led Interventions: Developing Campus Accessibility in Writing Classrooms
LMS In(ter)ventions: Negotiating the boundaries of online learning platforms
A Troll by Any Other Name? : Utilizing Social Media Ethics in the Composition Classroom
Interrupting the Inevitability of the Freshman Composition Classroom
Show us your Stuff: Materializing Composing Processes
Reinventing Digital Composing: How Comics and Materialist Rhetorics Are Revolutionizing Digital Composition Pedagogies
Tumblr & the Framework of Rigorous Play: Digital Interventions for Multilingual Students
Time Plays among the Speed-Steeped: Approaches to Pedagogy
SWIFT In(ter)vention: an Interactive Workshop on Ethical Game Design
A Digital Genre Archive: Digital Curation as a Means to Genre Literacy
When Students Design Games: Risks, Rewards, and Possibilities
Merging Multimodal Pedagogy with Critical Pedagogy: The Day the Instructor Disappeared
Research Networks: Vertical research as a tactic for re-inventing faculty productivity and student engagement
Smart Syllabus, Smart Student: A Practical Technology Intervention to Improve Document Design and Clarify Pedagogical Goals in the Classroom
Teaching Composition One Block at a Time with Digital Game Design
"Photo Booth is not Photoshop": Interventions in Girls’ Familiar Digital Practices
In(ter)ventions and Applications: Considerations for Multimodal Instruction
Moving Forward by Looking Back: The Changing Definition of “Writing”
In(ter)ventions in the Community: Blogging for Nonprofits and High-Stakes Writing within FYC
Modalities of construction, collaboration, and conversation in game-based pedagogies
Multimedia to Learn: Multimodal Interventions in the Writing Classroom
Memorial Interactivity: Planning Nostalgic UX
Odd Genres: Beyond the Video Essay
Inhabiting Dissonance: Web-Based Media as Genre and Technology
Whistle While You Work: The Hidden Labor in Academic Play